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To the more vehement fans of the original, it’s worth saying that the Remake does a solid job of recreating the gameplay and mechanics of the original, but it’s kind of a warts and all deal. There are blood and bodies everywhere, shambling zombie-like enemies, and a lot of cameras and security turrets that really, really don’t like you. Like in Bioshock, the cause of the disruption isn’t immediately apparent. It casts you as a hacker lost aboard Citadel Station, where a rogue AI called SHODAN has unleashed murder and mayhem. The result is this: System Shock Remake, a faithful-to-a-fault homage to that ancient sci-fi horror classic. It garnered such an interest that the same devs decided to take the concept further, and remake the entire game. Which is why in 2015, developer Nightdive Studios released an updated version of System Shock that made it once more accessible to PC gamers. The release of Bioshock stirred interest in the floppy disc classic, but by then it was a difficult game to even get hold of. Lauded as the spiritual precursor to games like Bioshock, or even Arkane’s Prey, the mystery and tension behind System Shock’s plot earned it a legion of fans – many of whom came to the party years after it had ended. The concept of a rogue AI going insane and slaughtering a space station full of people may not seem all that original now, but it certainly was when System Shock was released in 1994.
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